Offence1Blessing of Strength IIrremovable Blessing For all allies, increases ATK by 50%.2Blessing of Strength IIIrremovable Blessing For all allies, increases ATK by 125%.3Blessing of Strength IIIIrremovable Blessing For all allies, increases ATK by 200%.1Blessing of Magic Power IIrremovable Blessing For all allies, increases Magic ATK by 50%.2Blessing of Magic Power IIIrremovable Blessing For all allies, increases Magic ATK by 125%.3Blessing of Magic Power IIIIrremovable Blessing For all allies, increases Magic ATK by 200%.1Blessing of Fire IIrremovable Blessing For all Fire allies, increases ATK and Magic ATK by 75%.2Blessing of Fire IIIrremovable Blessing For all Fire allies, increases ATK and Magic ATK by 175%.3Blessing of Fire IIIIrremovable Blessing For all Fire allies, increases ATK and Magic ATK by 300%.1Blessing of Water IIrremovable Blessing For all Water allies, increases ATK and Magic ATK by 75%.2Blessing of Water IIIrremovable Blessing For all Water allies, increases ATK and Magic ATK by 175%.3Blessing of Water IIIIrremovable Blessing For all Water allies, increases ATK and Magic ATK by 300%.1Blessing of Wind IIrremovable Blessing For all Wind allies, increases ATK and Magic ATK by 75%.2Blessing of Wind IIIrremovable Blessing For all Wind allies, increases ATK and Magic ATK by 175%.3Blessing of Wind IIIIrremovable Blessing For all Wind allies, increases ATK and Magic ATK by 300%.1Blessing of Light IIrremovable Blessing For all Light allies, increases ATK and Magic ATK by 75%.2Blessing of Light IIIrremovable Blessing For all Light allies, increases ATK and Magic ATK by 175%.3Blessing of Light IIIIrremovable Blessing For all Light allies, increases ATK and Magic ATK by 300%.1Blessing of Darkness IIrremovable Blessing For all Dark allies, increases ATK and Magic ATK by 75%.2Blessing of Darkness IIIrremovable Blessing For all Dark allies, increases ATK and Magic ATK by 175%.3Blessing of Darkness IIIIrremovable Blessing For all Dark allies, increases ATK and Magic ATK by 300%.1Sharp Vision IIrremovable Blessing For all allies, increases Crit Rate by 50%.2Sharp Vision IIIrremovable Blessing For all allies, increases Crit Rate by 90%.1Destructive Resolve IIrremovable Blessing For all allies, increases Crit Rate by 200%.2Destructive Resolve IIIrremovable Blessing For all allies, increases Crit Rate by 500%.3Destructive Resolve IIIIrremovable Blessing For all allies, increases Crit Rate by 800%.1Power of Reversal IIrremovable Blessing For all allies, increases Counter DMG by 100%.2Power of Reversal IIIrremovable Blessing For all allies, increases Counter DMG by 250%.3Power of Reversal IIIIrremovable Blessing For all allies, increases Counter DMG by 400%.1Chains of Restraint IIrremovable Blessing For all allies, adds 2 additional Chain Stacks per attack.2Chains of Restraint IIIrremovable Blessing For all allies, adds 5 additional Chain Stacks per attack.1Binding Force IIrremovable Blessing For all allies, increases Chain DMG by 15% per Chain Stack.1Power of ContemptApplies 100% Vulnerability to all enemies at the start of Turn 2 that lasts for 6 turns.1Preemptive BashIrremovable Blessing For all allies, increases DMG dealt by 50% when attacking an enemy with 90% HP or higher.1CounterstrikeIrremovable Blessing For all allies, increases DMG dealt by 50% when attacking an enemy with 90% HP or lower.1Breath of WeaknessApplies 50% Physical Vulnerability to all enemies at the start of Turn 1 that lasts for 6 turns.1Weakened ResistanceApplies 50% Magic Vulnerability to all enemies at the start of Turn 1 that lasts for 6 turns.2Augmented Force IIrremovable Blessing For all allies, increases ATK and Magic ATK by 200% at the start of Turn 2.3Augmented Force IIIrremovable Blessing For all allies, increases ATK and Magic ATK by 350% at the start of Turn 2.1Augmented Strength IFor all allies, increases ATK by 100% for 1 turn at the start of Turn 1.2Augmented Strength IIFor all allies, increases ATK by 200% for 1 turn at the start of Turn 1.1Augmented Magic IFor all allies, increases Magic ATK by 100% for 1 turn at the start of Turn 1.2Augmented Magic IIFor all allies, increases Magic ATK by 200% for 1 turn at the start of Turn 1.1Price of ProvocationFor all allies, increases DMG dealt by 100% to all Taunted enemies at the start of Turn 1 that lasts for 6 turns.2Short and SweetIrremovable Blessing For all allies, at the start of Turn 1, increases DMG dealt by 100% when attacking enemies with 5 Chain Stack or less1Divide and ConquerIrremovable Blessing For all allies, Chains can only stack up to 2 when attacking enemies.
1Blessing of Strength IIrremovable Blessing For all allies, increases ATK by 50%.2Blessing of Strength IIIrremovable Blessing For all allies, increases ATK by 125%.3Blessing of Strength IIIIrremovable Blessing For all allies, increases ATK by 200%.1Blessing of Magic Power IIrremovable Blessing For all allies, increases Magic ATK by 50%.2Blessing of Magic Power IIIrremovable Blessing For all allies, increases Magic ATK by 125%.3Blessing of Magic Power IIIIrremovable Blessing For all allies, increases Magic ATK by 200%.1Blessing of Fire IIrremovable Blessing For all Fire allies, increases ATK and Magic ATK by 75%.2Blessing of Fire IIIrremovable Blessing For all Fire allies, increases ATK and Magic ATK by 175%.3Blessing of Fire IIIIrremovable Blessing For all Fire allies, increases ATK and Magic ATK by 300%.1Blessing of Water IIrremovable Blessing For all Water allies, increases ATK and Magic ATK by 75%.2Blessing of Water IIIrremovable Blessing For all Water allies, increases ATK and Magic ATK by 175%.3Blessing of Water IIIIrremovable Blessing For all Water allies, increases ATK and Magic ATK by 300%.1Blessing of Wind IIrremovable Blessing For all Wind allies, increases ATK and Magic ATK by 75%.2Blessing of Wind IIIrremovable Blessing For all Wind allies, increases ATK and Magic ATK by 175%.3Blessing of Wind IIIIrremovable Blessing For all Wind allies, increases ATK and Magic ATK by 300%.1Blessing of Light IIrremovable Blessing For all Light allies, increases ATK and Magic ATK by 75%.2Blessing of Light IIIrremovable Blessing For all Light allies, increases ATK and Magic ATK by 175%.3Blessing of Light IIIIrremovable Blessing For all Light allies, increases ATK and Magic ATK by 300%.1Blessing of Darkness IIrremovable Blessing For all Dark allies, increases ATK and Magic ATK by 75%.2Blessing of Darkness IIIrremovable Blessing For all Dark allies, increases ATK and Magic ATK by 175%.3Blessing of Darkness IIIIrremovable Blessing For all Dark allies, increases ATK and Magic ATK by 300%.1Sharp Vision IIrremovable Blessing For all allies, increases Crit Rate by 50%.2Sharp Vision IIIrremovable Blessing For all allies, increases Crit Rate by 90%.1Destructive Resolve IIrremovable Blessing For all allies, increases Crit Rate by 200%.2Destructive Resolve IIIrremovable Blessing For all allies, increases Crit Rate by 500%.3Destructive Resolve IIIIrremovable Blessing For all allies, increases Crit Rate by 800%.1Power of Reversal IIrremovable Blessing For all allies, increases Counter DMG by 100%.2Power of Reversal IIIrremovable Blessing For all allies, increases Counter DMG by 250%.3Power of Reversal IIIIrremovable Blessing For all allies, increases Counter DMG by 400%.1Chains of Restraint IIrremovable Blessing For all allies, adds 2 additional Chain Stacks per attack.2Chains of Restraint IIIrremovable Blessing For all allies, adds 5 additional Chain Stacks per attack.1Binding Force IIrremovable Blessing For all allies, increases Chain DMG by 15% per Chain Stack.1Power of ContemptApplies 100% Vulnerability to all enemies at the start of Turn 2 that lasts for 6 turns.1Preemptive BashIrremovable Blessing For all allies, increases DMG dealt by 50% when attacking an enemy with 90% HP or higher.1CounterstrikeIrremovable Blessing For all allies, increases DMG dealt by 50% when attacking an enemy with 90% HP or lower.1Breath of WeaknessApplies 50% Physical Vulnerability to all enemies at the start of Turn 1 that lasts for 6 turns.1Weakened ResistanceApplies 50% Magic Vulnerability to all enemies at the start of Turn 1 that lasts for 6 turns.2Augmented Force IIrremovable Blessing For all allies, increases ATK and Magic ATK by 200% at the start of Turn 2.3Augmented Force IIIrremovable Blessing For all allies, increases ATK and Magic ATK by 350% at the start of Turn 2.1Augmented Strength IFor all allies, increases ATK by 100% for 1 turn at the start of Turn 1.2Augmented Strength IIFor all allies, increases ATK by 200% for 1 turn at the start of Turn 1.1Augmented Magic IFor all allies, increases Magic ATK by 100% for 1 turn at the start of Turn 1.2Augmented Magic IIFor all allies, increases Magic ATK by 200% for 1 turn at the start of Turn 1.1Price of ProvocationFor all allies, increases DMG dealt by 100% to all Taunted enemies at the start of Turn 1 that lasts for 6 turns.2Short and SweetIrremovable Blessing For all allies, at the start of Turn 1, increases DMG dealt by 100% when attacking enemies with 5 Chain Stack or less1Divide and ConquerIrremovable Blessing For all allies, Chains can only stack up to 2 when attacking enemies.
Defence1Flame's Grace IIrremovable Blessing For all Fire allies, increases HP by 100%.2Flame's Grace IIIrremovable Blessing For all Fire allies, increases HP by 250%.1Abyssal Grace IIrremovable Blessing For all Water allies, increases HP by 100%.2Abyssal Grace IIIrremovable Blessing For all Water allies, increases HP by 250%.1Gale's Grace IIrremovable Blessing For all Wind allies, increases HP by 100%.2Gale's Grace IIIrremovable Blessing For all Wind allies, increases HP by 250%.1Radiance's Grace IIrremovable Blessing For all Light allies, increases HP by 100%.2Radiance's Grace IIIrremovable Blessing For all Light allies, increases HP by 250%.1Dark Grace IIrremovable Blessing For all Dark allies, increases HP by 100%.2Dark Grace IIIrremovable Blessing For all Dark allies, increases HP by 250%.1Fighting Spirit's Grace IIrremovable Blessing For all Physical Type allies, increases HP by 50%.2Fighting Spirit's Grace IIIrremovable Blessing For all Physical Type allies, increases HP by 125%.3Fighting Spirit's Grace IIIIrremovable Blessing For all Physical Type allies, increases HP by 200%.1Spirit's Grace IIrremovable Blessing For all Magic Type allies, increases HP by 50%.2Spirit's Grace IIIrremovable Blessing For all Magic Type allies, increases HP by 125%.3Spirit's Grace IIIIrremovable Blessing For all Magic Type allies, increases HP by 200%.1Power of ProtectionIrremovable Blessing For all allies, increases DEF by 60%.1Sanctuary of ProtectionIrremovable Blessing For all allies, increases Magic Resistance by 60%.1Barrier of BalanceIrremovable Blessing For all allies, increases Property DMG by 200% and Property Resistance by 40%.1Sanctuary's Grace IIrremovable Blessing For all allies, grants a Barrier that reduces DMG taken by 20% at the start of Turn 1.2Sanctuary's Grace IIIrremovable Blessing For all allies, grants a Barrier that reduces DMG taken by 40% at the start of Turn 1.3Power of AgilityFor all allies, grants 1 Guaranteed Evasion at the start of Turn 1.1Barrier of Life IFor all allies, grants an Energy Guard equal to 150% of Max HP at the start of Turn 1 that lasts for 1 turn.2Barrier of Life IIFor all allies, grants an Energy Guard equal to 300% of Max HP at the start of Turn 1 that lasts for 1 turn.1Blessing of ImmortalityFor all allies, restores 100% of Max HP at the end of each turn for 6 turns, starting from Turn 1.1Veil of Protection IIrremovable Blessing For all allies, grants a Barrier that reduces DMG taken by 30% at the start of Turn 1 that lasts 1 turn.2Veil of Protection IIIrremovable Blessing For all allies, grants a Barrier that reduces DMG taken by 60% at the start of Turn 1 that lasts 1 turn.
1Flame's Grace IIrremovable Blessing For all Fire allies, increases HP by 100%.2Flame's Grace IIIrremovable Blessing For all Fire allies, increases HP by 250%.1Abyssal Grace IIrremovable Blessing For all Water allies, increases HP by 100%.2Abyssal Grace IIIrremovable Blessing For all Water allies, increases HP by 250%.1Gale's Grace IIrremovable Blessing For all Wind allies, increases HP by 100%.2Gale's Grace IIIrremovable Blessing For all Wind allies, increases HP by 250%.1Radiance's Grace IIrremovable Blessing For all Light allies, increases HP by 100%.2Radiance's Grace IIIrremovable Blessing For all Light allies, increases HP by 250%.1Dark Grace IIrremovable Blessing For all Dark allies, increases HP by 100%.2Dark Grace IIIrremovable Blessing For all Dark allies, increases HP by 250%.1Fighting Spirit's Grace IIrremovable Blessing For all Physical Type allies, increases HP by 50%.2Fighting Spirit's Grace IIIrremovable Blessing For all Physical Type allies, increases HP by 125%.3Fighting Spirit's Grace IIIIrremovable Blessing For all Physical Type allies, increases HP by 200%.1Spirit's Grace IIrremovable Blessing For all Magic Type allies, increases HP by 50%.2Spirit's Grace IIIrremovable Blessing For all Magic Type allies, increases HP by 125%.3Spirit's Grace IIIIrremovable Blessing For all Magic Type allies, increases HP by 200%.1Power of ProtectionIrremovable Blessing For all allies, increases DEF by 60%.1Sanctuary of ProtectionIrremovable Blessing For all allies, increases Magic Resistance by 60%.1Barrier of BalanceIrremovable Blessing For all allies, increases Property DMG by 200% and Property Resistance by 40%.1Sanctuary's Grace IIrremovable Blessing For all allies, grants a Barrier that reduces DMG taken by 20% at the start of Turn 1.2Sanctuary's Grace IIIrremovable Blessing For all allies, grants a Barrier that reduces DMG taken by 40% at the start of Turn 1.3Power of AgilityFor all allies, grants 1 Guaranteed Evasion at the start of Turn 1.1Barrier of Life IFor all allies, grants an Energy Guard equal to 150% of Max HP at the start of Turn 1 that lasts for 1 turn.2Barrier of Life IIFor all allies, grants an Energy Guard equal to 300% of Max HP at the start of Turn 1 that lasts for 1 turn.1Blessing of ImmortalityFor all allies, restores 100% of Max HP at the end of each turn for 6 turns, starting from Turn 1.1Veil of Protection IIrremovable Blessing For all allies, grants a Barrier that reduces DMG taken by 30% at the start of Turn 1 that lasts 1 turn.2Veil of Protection IIIrremovable Blessing For all allies, grants a Barrier that reduces DMG taken by 60% at the start of Turn 1 that lasts 1 turn.
Utility2Blessing of the WordIrremovable Blessing For all allies, grants Immunity to Silence, Knockback, and Weakening.4Blessing of EternityIrremovable Blessing For all allies, all Buffs cannot be removed by Buff Removals.3Fate's GraceIrremovable Blessing For all allies, all DMG dealt to enemies becomes Fixed DMG.1Vanguard's ResolveApplies Taunt to the first ally in the Attack Order for 1 turn at the start of Turn 1.1Curse of Limits IIrremovable Blessing All enemies receive 25% Pressure to all stat boosts.2Curse of Limits IIIrremovable Blessing All enemies receive 50% Pressure to all stat boosts.2Silenced VanguardApplies Silence to the first enemy in the Attack Order for 1 turn at the start of Turn 1.1Concentrated Fire's BlessingApplies Concentrated Fire and 100% Vulnerability to the first enemy in the Attack Order for 1 turn at the start of each turn.1Lying in WaitFor the third ally in the attack order, at the start of Turn 1, grants Target Avoidance and increases ATK and Magic ATK by 100% for 4 turns
2Blessing of the WordIrremovable Blessing For all allies, grants Immunity to Silence, Knockback, and Weakening.4Blessing of EternityIrremovable Blessing For all allies, all Buffs cannot be removed by Buff Removals.3Fate's GraceIrremovable Blessing For all allies, all DMG dealt to enemies becomes Fixed DMG.1Vanguard's ResolveApplies Taunt to the first ally in the Attack Order for 1 turn at the start of Turn 1.1Curse of Limits IIrremovable Blessing All enemies receive 25% Pressure to all stat boosts.2Curse of Limits IIIrremovable Blessing All enemies receive 50% Pressure to all stat boosts.2Silenced VanguardApplies Silence to the first enemy in the Attack Order for 1 turn at the start of Turn 1.1Concentrated Fire's BlessingApplies Concentrated Fire and 100% Vulnerability to the first enemy in the Attack Order for 1 turn at the start of each turn.1Lying in WaitFor the third ally in the attack order, at the start of Turn 1, grants Target Avoidance and increases ATK and Magic ATK by 100% for 4 turns